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Highlighted Projects

MYSTIK ORB:

BARD MOUNTAIN TRAILER

Highlighted Projects

RISE OF
CHAMPIONS:

ROAD TO THE CUP AD

Highlighted Projects

OVERWATCH:

DOOMFIST ORIGIN STORY

Highlighted Projects

MONKEY KING:

AZURA ONLINE TRAILER

15000+
Frames Created
40+
Years Combined Experience


Who We Are

Independent Animation Production Studio

We are a small, tightly focused animation studio, registered in Missouri, USA, with a global team of experts working remotely from the United States, South Korea, Nigeria, and Vietnam. Driven by a passion for powerful, emotive storytelling, we create music videos, concept trailers, and short-form films, each approached through a story-first lens. We believe great stories are defined not by scale but by intention: every shot, movement, and beat exists to serve the narrative. Our compact, collaborative team works efficiently, iterates quickly, and keeps a unified creative vision from early development through final delivery. Working across time zones, we keep production moving around the clock, following industry-standard pipelines and quality benchmarks so every project meets professional expectations. Whether we are building atmosphere for a music-driven film, establishing worlds through concept videos, or capturing character-driven moments, our goal is always the same: impactful visuals that reinforce the story and leave a lasting impression.



MarsDav Team (Main)


David Mamud

Founder /Animation Director

Moses Mamud

Charcater Designer/ Lead Animator

Cong Hai Bui

Background Director


Thang Kim

Layout/ Background Artist

Quang Huy

Background Painter

Huy Hoang

VFX/ Anime Compositor



Projects



Our Clients


Production Pipeline


Character Design

- Create characters’ visual appearance, expressions, poses, and outfits- Define style, color palettes, and personality traits

Storyboard/ Animatic

- Sketch key scenes and sequence of events- Plan camera angles, timing, and storytelling flow

Animation Design

- Animate characters using keyframes and in-betweens- Ensure smooth motion, acting, and scene dynamics

Background Design

- Design environments, props, and settings- Match style and perspective to integrate with animated characters

Post-Production / Compositing

- Combine characters and backgrounds- Add lighting, effects, color grading, sound, and final render



What Our Clients Say

"Studio Mars delivers perfection in every frame. Over six months of collaboration, the team proved incredibly reliable and deeply in tune with our creative vision. Communication was seamless, understanding was exceptional, and the artwork? Absolutely breathtaking. Studio Mars brings ideas to life with unmatched skill. I trust them completely and recommend their work without hesitation."
Michael Aviel
The Node
"Working with Studio Mars was a remarkable experience. They captured our vision with precision and translated it into visuals that went beyond our expectations. Their attention to detail, professionalism, and consistent quality made the entire process effortless. We are thrilled with the results and look forward to future collaborations."
Gustav Henningsson
Deta HQ
"David is a pleasure to work with. I shared my vision for the project, and he and his team delivered exactly what I hoped to bring to my readers. He is a clear communicator, patient with last-minute changes, and fair with his pricing. The quality of work delivered throughout this project truly reflects the professional standard you can expect from him and his team"
Sashi Tam
Author/Creative
"I look so funny here, wow! I absolutely love the work Studio Mars did. Totally recommend them!"
Jereme Frimpong
Bayer Leverkusen
"I absolutely love the character designs! The work Studio Mars has put in—from initial designs to storyboards and the final look—is outstanding. They captured our vision perfectly, and the results exceeded our expectations."
Tanner McBride
CEO, Kryptik Studios LLC
"David is great and easy to work with. Studio Mars made the process simple, smooth, and highly professional."
Domic Dorsey
Head of Oni Ascendant
"Studio Mars delivered high-quality illustrations and animation for $Justice. They implemented feedback accurately, stayed on schedule, and exceeded our expectations. I would totally recommend their services."
Milko Tadjeveski
Marketing Manager, $Justice
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Recent Reel

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Contact Us

Frequently Asked
Questions

New to our studio or curious about our animation process? This guide will help you understand how we bring anime-style stories to life, frame by frame.

About Our Studio

What animation styles do you specialize in?+
We focus on 2D frame-by-frame animation with an anime-inspired flair—characters, effects, and backgrounds all come to life with smooth, detailed motion.
Where is the studio based?+
Studio Mars is a US-registered animation studio. The company is registered in Missouri, USA, and uses a mailing address in Delaware, USA. We are a remote-first team, so there is no single physical office. Our artists work from Korea, Nigeria, Vietnam and the United States, which lets us collaborate across time zones and keep production moving.

Our Process

How does frame-by-frame animation work?+
Each frame is drawn individually for precise motion and expression—perfect for dynamic, lifelike animations.
How long does it take to complete a scene?+
It depends on complexity and length. Typically, a 10–15 second scene takes a few days to a couple of weeks.
Can we review progress during production?+
Yes! You’ll get regular updates and drafts to provide feedback and fine-tune your project.
Do you handle sound and effects?+
Absolutely. We can add sound, music, and effects to complete your animation.

Client Collaboration

Can we provide storyboards or references?+
Yes. Storyboards, sketches, or mood boards help us capture your vision exactly.
How do revisions work?+
Each package includes a set number of revisions so you can tweak timing, poses, colors, or effects. Extra revisions are available if needed.
Do you assist with project planning and timelines?+
Yes. We define milestones, deadlines, and deliverables with you to keep everything on track.

Pricing & Packages

How is pricing calculated?+
Price depends on animation length, complexity, and extra services. We give a clear quote before starting.
Are there different packages for projects?+
Yes. Packages range from short clips to full-length sequences, all tailored to your needs and budget.

Technical & Delivery

Which file formats do you provide?+
MP4, MOV, GIF, PNG sequences—you name it. Custom formats are available on request.
Can you animate for both web and TV?+
Yes. We optimize for web, mobile, social media, broadcast, and TV.
Are your animations optimized for mobile devices?+
Absolutely. Your animations will look smooth and sharp on any screen.
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A lone Bard ascends a towering, mystical mountain, following the glow of a mysterious Mystic Orb that lights his path. As he climbs, every melody he plays interacts with the mountain, causing stones to shift, paths to appear, and magical forces to awaken. These reactions test not only his skill with music but also his courage and resolve. The mountain seems alive, responding to his emotions and the rhythm of his songs. At the summit, his final note resonates perfectly, and the Orb bursts into light, signaling that the mountain’s ancient balance and harmony have been restored. It’s a tale of music as magic, a journey of self-discovery, and the power of art to awaken and heal the world.Original Production: Studio Mir × Riot GamesFeatured as a benchmark for visual quality, thanks to our connections with the artists behind the project, many of whom work with us as well. All production credits belong to the original creators and rights holders.



Character Design



Layouts



Backgrounds




Production Credits & References

The projects featured in this section include selected works from other studios and production teams, presented for quality benchmarking and visual reference. They represent the level of craftsmanship and production quality that Studio Mars aspires to deliver through its network of professional artists and collaborators involved in this project.All original works remain the property of their respective creators and rights holders. Production credits belong to the original studios, artists, and teams involved. These projects are not presented as productions created by Studio Mars.








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Interstellar icon Drake leaves Earth with PARTYNEXTDOOR and the OVO crew, searching the cosmos for a love beyond time. The journey turns surreal when their ship warps through a celestial feminine galaxy and crash-lands, revealing a radiant being who feels destined. Drake awakens from a psychedelic meditation in Toronto, fully aligned as the 6 God.Project was done as a Pitch for Drake X PND Official Music 'Somebody who Loves Me' by Studio Mars


Character Design


Backgrounds

Animation


Production Credits

David Mamud
Animation Director
Moses Mamud
Charcater Designer/ Lead Animator
Cong Hai Bui
Background Director
Thang Kim
Layout/ Background Artist
Quang Huy
Background Painter
Huy Hoang
VFX/ Anime Compositor










© MarsDav LLC. All rights reserved 2026.


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Rise of Champions is a cinematic esports ad that captures the intense journey of competition, sacrifice, and teamwork, highlighting the relentless grind and rivalries that define champions on their path to victory.Produced by: Studio Mir, in collaboration with Riot GamesFeatured as a benchmark for visual quality, thanks to our connections with the artists behind the project, many of whom work with us as well. Original work and credits belong to their respective creators and rights holders.



Character Design


Production Credits & References


The project featured in this section include selected works from other studios and production teams, presented for quality benchmarking and visual reference. They represent the level of craftsmanship and production quality that Studio Mars will deliver through its network of professional artists and collaborators.All original works remain the property of their respective creators and rights holders. Production credits belong to the original studios, artists, and teams involved. These projects are not presented as productions created by Studio Mars.









© MarsDav LLC. All rights reserved 2026.


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Original Animation Production: Studio Mir and Wolf Smoke StudioFeatured as a benchmark for visual quality, thanks to our connections with the artists behind the project, many of whom work with us as well. Original production credits belong to the respective creators and rights holders.



Video

Character Design/ Concepts


Production Credits & References

The project featured in this section include selected works from other studios and production teams, presented for quality benchmarking and visual reference. They represent the level of craftsmanship and production quality that Studio Mars will deliver through its network of professional artists and collaborators.All original works remain the property of their respective creators and rights holders. Production credits belong to the original studios, artists, and teams involved. These projects are not presented as productions created by Studio Mars.










© MarsDav LLC. All rights reserved 2026.


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For our Web3 Comic Book NFT project, we drew inspiration from the classic Deadpool post-credit gag — the one where he appears in the robe and directly addresses the audience, telling them “It’s over, go home!”. We adapted this concept for our digital comic experience.Once a reader reaches the final page of the comic, an animated end-credit sequence plays, mimicking that fourth-wall-breaking style. In the video, our character speaks directly to the reader, guiding them to a hidden element: a secret map or code embedded within the comic. This creates an interactive, rewarding experience, encouraging readers to engage fully with the comic and explore additional layers beyond the story. The goal was to merge traditional comic storytelling with Web3 interactivity, creating a meta-narrative where the comic itself is both the story and the gateway to hidden NFT content. This approach adds value for collectors, keeps readers engaged, and gives a nod to playful, fourth-wall-breaking storytelling like Deadpool’s while innovating in a blockchain-native medium.Node Comic End Credit by Studio Mars



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Character Design



Animation













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For our “Prison Break” animatic, we focused on cinematic tension, dynamic action, and character-driven storytelling. The sequence opens on a calm night with the gunwoman aiming at the prison gate, building suspense through subtle cues like the smoke line and glowing energy along her body. Action unfolds in high-impact beats: bullets, shadowy figures, and sword-wielding characters move with precision through the prison’s defenses, combining combat choreography with surreal tech elements like portals and energy manifestations. We used dynamic camera angles and tracking shots to highlight the three protagonists’ abilities, from hacking sequences to energy-powered combat, culminating in a high-speed escape. Our approach blends spectacle with clarity, ensuring every action is readable while keeping the scene visually striking and immersive.Concept Pitch Produced by Studio Mars


STORYBOARD ANIMATIC


Video

Character Design


Prison Break - Production Process












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Promotional AD Produced by Studio Mars for Bayer Leverkusen under Frimpong



Key Animation


Video

Poster Cover Art












© MarsDav LLC. All rights reserved 2026.


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Promotional AD Produced by Studio Mars for Yajas Smash Burger



Animation



Process Shots











© MarsDav LLC. All rights reserved 2026.


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For the 3CB Music Video project, the story begins the moment 3CB steps outside for some air. In the live-action scene, we see him leave a chaotic party, where he had been arguing with his girlfriend about attending. Once outside, the overwhelming atmosphere of the party contrasts with the tense calm of the street. Here, he witnesses a dramatic car crash involving a bionic human. In the animated sequence, curiosity drives 3CB closer to the accident. He reaches for a briefcase inside the car, and the dying bionic human warns him—but he ignores it. Opening the briefcase releases a mysterious gauntlet that attaches to his arm. Instantly, a portal activates, pulling him into a surreal time-warped world. In this space, time flows differently: dinosaurs roam the landscape, yet the environment is unmistakably futuristic, blending past and future in a visually striking way. The storyboard begins specifically from the moment 3CB steps outside, allowing us to bridge the live-action reality with the animated, surreal journey seamlessly.Animated Music Video for the Artist ECB in the UK produced by Studio Mars


STORYBOARD ANIMATIC

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Character Design

Animation

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Published by: Blizzard EntertainmentAnimation: Wolf Smoke Studio“Featured as a benchmark for visual quality, thanks to our connections with the artists behind the project, many of whom work with us as well. All production credits belong to the original creators and rights holders.”



Video


Character Design



Production Credits & References

The project featured in this section include selected works from other studios and production teams, presented for quality benchmarking and visual reference. They represent the level of craftsmanship and production quality that Studio Mars will deliver through its network of professional artists and collaborators.All original works remain the property of their respective creators and rights holders. Production credits belong to the original studios, artists, and teams involved. These projects are not presented as productions created by Studio Mars.









© MarsDav LLC. All rights reserved 2026.


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A hand-crafted visual world built for a side-scrolling magical adventure. Dawn Stranger is a 2D action-adventure game set across a series of mysterious floating islands suspended between the waking world and a forgotten magical dimension. Players guide a team of four unlikely strangers — Danny, Karen, Kevin, and Wesley — through richly painted environments as they uncover the truth behind a cosmic clock that is pulling two worlds toward catastrophe.


Human Characters Sprites

Four playable characters, each with a distinct visual identity and role in the story. Encounter a roster of unique enemies ranging from the mechanical Tsukuko Clock Bird to the ethereal Pipefox, the unpredictable Rocking Flying Horse, and more.


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Enemies Sprite

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Art Direction





Four playable characters, each with a distinct visual identity and narrative role. The world features a range of unique enemies—from the mechanical Tsukuko Clock Bird to the ethereal Pipefox and the unpredictable Rocking Flying Horse, among others.The visual direction draws from and adapts elements seen in The Legend of Korra and Spiritfarer, blending strong character silhouettes, thoughtful color design, and a balance between stylization and emotional clarity.2D top-down world maps, side-scrolling level backgrounds, character sprites, and enemy designs — all unified under a consistent hand-painted, anime-influenced visual language.


Worlds/ Environments

Explore seven distinct floating island levels — each with its own biome, mood, and danger:The Lost Island — fog-shrouded ruins and glowing crystals
The Volcano Island — lava rivers and fire temples
The Frozen Tundra — ice ruins and suspended waterfalls
The Storm Island — purple lightning and cursed towers
The Ancient Library — golden ruins and floating pages
The Crystal Cave — luminous teal and violet formations
The Sunken Ship Graveyard — ghostly wrecks and bioluminescent coral








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A series of stylized, non-canon chibi shorts based on Avatar: The Last Airbender, reimagining key characters and iconic moments in a simplified, exaggerated visual style. The project focuses on expressive character animation, comedic timing, and lighthearted storytelling, delivering fast-paced, visually engaging vignettes that highlight personality and humor through minimal dialogue and strong performance animation.Original Series Creators: Michael Dante DiMartino and Bryan KonietzkoDirector: Seung-Hyun OhReleased by Nickelodeon as bonus content for Avatar: The Last Airbender.“Featured as a benchmark for visual quality, thanks to our connections with the artists behind the project, many of whom work with us as well. All production credits belong to the original creators and rights holders.”


Avatar Chibi Short - Bending Battle

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Avatar Chibi Short - School Time Shipping

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Avatar Chibi Short - Swamp Skiin' Throwdown

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A 45-second anime short set in the Alan Universe, released as an episode on September 5, 2026. The project was styled around a Blood Moon Altar theme, shaping the visual identity of the piece. Original character designs were developed to fit this look, then brought to life through fully animated sequences. The result is a compact, atmospheric short that carries the mood of the Blood Moon Altar style.Produced by Studio Mars for Alan Universe (100+ million subscribers and 60+ billion views)


Vampire Brothers Saved My Life ft. ENHYPEN

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Character Design


Animation Breakdown

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